AI Insights · Timothy · June 2024
Top 5 3D Anime Games Performance in Luxembourg, Q2 2024
Discover the performance of the top 5 3D Anime Games on a unified platform in Luxembourg during the second quarter of 2024, including trends in downloads, revenue, and weekly active users.
The second quarter of 2024 has seen varied performance trends for the top 5 3D Anime Games on a unified platform in Luxembourg. Data from Sensor Tower reveals insights into downloads, revenue, and weekly active users for these popular titles.
Solo Leveling:Arise from Netmarble Corporation, released in early May, started with an initial revenue peak of around $5.1K in the week of May 6. However, revenue saw a steady decline, ending the quarter at approximately $1K. Downloads followed a similar downward trend, beginning at 1.3K in the first week and dropping to just 27 by the end of June. Weekly active users for the game remained relatively stable, fluctuating slightly from 1.2K to 1.4K throughout the quarter.
Wuthering Waves by KURO GAMES, launched in late May, recorded an initial revenue of about $3.1K, which declined to roughly $1.3K by the end of June. Downloads started at 1.4K but saw a significant drop to 22 by the last week of the quarter. The game’s weekly active users also decreased from 1.4K to 424 within the same period.
AFK Journey from Farlight Games, released at the end of March, experienced fluctuating revenue with an initial peak at $4.3K in late April, before decreasing to about $1K by the end of June. Downloads were minimal, starting at 418 in early April and dropping to just 2 by late June. The game's weekly active users saw a steady decline from 746 to 285 over the quarter.
Genshin Impact by COGNOSPHERE PTE. LTD., a well-established title, had a notable revenue peak of approximately $4.3K in late April, with fluctuations leading to a final week revenue of about $1.9K. Downloads remained relatively stable but low, averaging around 40-50 per week. Weekly active users for Genshin Impact hovered around 2.2K to 2.3K throughout the quarter.
Finally, Honkai: Star Rail, also from COGNOSPHERE PTE. LTD., began Q2 with a revenue of $1.6K and saw varying trends, peaking at $2.6K in mid-June before ending the quarter at about $1K. Downloads were consistently low, averaging around 20-30 per week. Weekly active users remained stable, fluctuating slightly between 700 and 800.
For more detailed insights and data, visit Sensor Tower.